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Buenas!
no soy bueno en javascript y e intentado insertar un juego de Facebook en mi hosting y jugar.
Los flashvars los elimine para esta publicación.
Al jugar en Facebook no hay error pero cuando esta en mi host manda error.
¿A que se debe?
no soy bueno en javascript y e intentado insertar un juego de Facebook en mi hosting y jugar.
Código:
<html>
<head>
<title>ActionScript AS3 API Example</title>
<!-- include the API from facebook's server -->
<!-- include swfobject library -->
<script type="text/javascript" src="https://cdn.static.ninjasaga.com/js/swfobject.js"></script>
</head>
<body>
<div id="fb-root"></div>
<script>
window.fbAsyncInit = function() {
// init the FB JS SDK
FB.init({
appId : '137827210650', // App ID from the App Dashboard
channelUrl : '//app.ninjasaga.com/channel.php', // Channel File for x-domain communication
status : true, // check the login status upon init?
cookie : true, // set sessions cookies to allow your server to access the session?
xfbml : true, // parse XFBML tags on this page?
frictionlessRequests : true
});
// Additional initialization code such as adding Event Listeners goes here
FB.Canvas.setSize();
};
// Load the SDK's source Asynchronously
(function(d, debug){
var js, id = 'facebook-jssdk', ref = d.getElementsByTagName('script')[0];
if (d.getElementById(id)) {return;}
js = d.createElement('script'); js.id = id; js.async = true;
js.src = "//connect.facebook.net/en_US/all" + (debug ? "/debug" : "") + ".js";
ref.parentNode.insertBefore(js, ref);
}(document, /*debug*/ false));
</script>
<script>
// Do things that will sometimes call sizeChangeCallback()
function sizeChangeCallback() {
FB.Canvas.setSize();
}
//FB.Canvas.setSize({ width: 640, height: 3000 });
</script>
<div id="game"></div>
<script>
//game//
var flashvars = {};
flashvars.client_version = '3.1.00135';// flashvars.lang = "en";
flashvars.lang = "en";
flashvars.fb_at = "";
flashvars.fb_uid = "";
flashvars.fb_name = "";
flashvars.fb_sig = "";
flashvars.time = "";
flashvars.hash_time = "";
var params = {};
params.scale = "showall";
params.wmode = "transparent";
params.allowscriptaccess = "always";
params.callback =function(success) {sizeChangeCallback();};
var attributes = {};
attributes.id = "ns_swf";
if (document.location.protocol=="https:")
{
swfobject.embedSWF("https://cdn.static.ninjasaga.com/swf/3.1.00135/ninja_saga.swf", "game", "750", "610", "10.0.0", false, flashvars, params, attributes);
}
else
{
swfobject.embedSWF("http://cdn.static.ninjasaga.com/swf/3.1.00135/ninja_saga.swf", "game", "750", "610", "10.0.0", false, flashvars, params, attributes);
}
</script>
</body>
</html>
Los flashvars los elimine para esta publicación.
Al jugar en Facebook no hay error pero cuando esta en mi host manda error.
¿A que se debe?